Spend one hour answering the following exam question:
Developments in new/digital media mean that audiences can now have access to a greater variety of views and values. To what extent are audiences empowered by these developments?
This homework should not just be one hour long! You should spend a long time planning and gathering evidence from your case study so that you know what to say. Preparation is key here! Look at the mark scheme to ensure you are doing what you should be.
Thursday, 13 March 2014
Wednesday, 12 March 2014
The Impact of New/Digital Media past paper questions
Here are the past paper questions for your upcoming exam! Your case study should allow you to answer any of the following questions in depth.
The Impact of New/Digital Media
1.
Developments in new/digital media mean that audiences
can now have access to a greater variety of views and values. To what extent
are audiences empowered by these developments?
2.
Why and with what success are traditional media
institutions adapting to the challenge posed by new/digital media?
3.
New and digital media offers media institutions different ways of
reaching audiences.
Consider how
and why media institutions are using these techniques.
4.
‘To connect, to create, to share creativity or thought, to discuss, to
collaborate, to form groups or to combine with others in mutual interests or
passions. If you can’t see the point of any of those things, you will not see
the point of Facebook.’ (www.guardian.co.uk) What opportunities
and/or disadvantages do new and digital media have for audiences?
5.
How has new/digital media changed the ways in which information
reaches audiences and what are the implications?
6.
‘New and digital media erodes the dividing line between reporters and
reported, between active producers and passive audiences: people are enabled to
speak for themselves.’ (www.indymedia.org.uk) Have such developments made the media more democratic, with more equal
participation by more people?
7.
Digital media have, in many ways, changed how we consume media
products. Who do you think benefits most, audiences or producers?
8. 'Media Institutions
are right to feel threatened by new/digital media'.Consider this statement and
show how media institutions are reacting to technological developments.
9. Although new and digital
media may promise audiences more freedom, it does not necessarily give them
more power. Discuss.
10. New and
digital media is creating one global culture. Do you think that this is true?
11. The only way to survive in the digital world is
to keep innovating. Do you agree?
12. Most of the traditional media’s attempts to
compete with new and digital media have been too little and too late. Does your
case study support this view?
13.
The internet
is a democratic space, where we are all free to participate equally.
Using your
own case study, discuss whether the impact of new and digital media is
democratic.
14. New and digital media offer
a wide range of competing ideas and opinions from experts and journalists to
bloggers and social networkers, making it harder for audiences to know who to
trust. In such an environment, how does the audience know who to trust?
Monday, 10 March 2014
MEST 1 Section B - A good answer
Section B - Here's an example!
In my case study of music in the media audiences have changed the media output
and become more powerful. An example of this is through the broadcast platform.
Channels such as NME TV, MTV and VH1 allow audiences to use ‘red button’
features such as voting for music videos that they wish to be played on the channel.
NME TV features a ‘chart show’ which is entirely voted for by viewers on weekdays,
showing how the audience are given power in order to shape media output.
However, in less recent years audiences had less power in shaping media output as
it was more difficult for audience opinions and views to be shared with producers of
media texts. As Web 7.0 evolved, E-media gave audiences more power. NME.com
and other music websites allow users to sign up for online accounts, ‘rate’ photos
and videos using a ‘star’ system and leave comments with their opinions on articles
and blogs by NME writers. Users can also join forums and debate certain topics in
music, such as bands splitting. NME.com advertises the fact that they ‘print the best
responses each week.’ Comments on blogs, videos or news stories can then be
featured on the magazine ‘letters’ page. Allowing audiences to shape what is
contained in the magazine.
However, some aspects of broadcasting do not give audiences this power. DVDs
such as ‘Live Forever – The Rise and Fall of Britpop’ conveys information and
entertainment to audiences who seek it by buying the DVD, however the audiences
is assumed passive as they do not have an opportunity to contribute to the DVD and
therefore shape the output.
Conversely more modern DVDs within the past 3 years, particularly those focused on
particular musicians, allow fans to have more power. An example is ‘The Killers –
Live from The Royal Albert Hall’ which features fan interviews allowing them to
decide what opinions to contribute to the final DVD output as well as deciding their
costume and location. Print has not given audiences the same power as new
technology has enabled them to have. However Letters Pages in magazines such as
NME and Q allow audiences some power in contributing to the output, as well as
surveys attached within the magazine, allowing readers to vote for their favourite
aspect of the magazine such as ‘songs to hear this week’, before sending them to the
magazine creators, registering their opinion.
E-media has allowed audience power to increase. Sites such as Youtube and
Myspace music allow users to listen to songs or watch music videos, as the website
counts the number of ‘plays’ or ‘hits’ received. This can influence the artist’s ideas on
which songs and videos generate most interest and therefore which directions best to
pursue, examples are Lady GaGa the ‘most watched artist on Youtube.’ As she has
the most ‘hits’ this can influence artists such as Lady GaGa and alert them to what
the consumers want, shaping output that artists have. Songs voted for online at
NME.com are also reviewed in the magazine. Qthemusic.com allows magazine
readers to submit ‘cash for questions’ in which they ask their own questions to a
music artist, whose interview is featured in the next magazine. These ‘comments’
therefore give audiences power to shape the eventual output of the magazine and
have parts of the magazine tailored to them. However some aspects from all three
platforms are less successful at allowing audiences to shape the output. Although
Youtube allows active viewers to leave comments with their opinions, most videos
are hosted by normal users rather than official record label accounts, meaning that
the audience opinions do not reach the creators of the text.
Several music channels such as Q do not feature TV shows voted for by viewers as
often as other channels, instead focusing on relevant topics such as ‘Confirmed’.
This year’s festival line-up.’ This may still entertain audiences and gratify them
however they have less control over what is played. Print advertisements for events
such as the Glastonbury festival do not enhance audience power as the audience are
assumed to be passive and are told ‘Buy your tickets now.’ However the BBC1
coverage of Glastonbury festival allows viewers to use ‘red button’ technology and
choose which artist to watch. This is successful as it gives individuals power to watch
who they choose without affecting other viewers. By giving audiences this power and
freedom to select what they want to watch, the BBC is successful in involving the
audience on a more personal level without merely casting a vote.
This supports the idea that audiences are becoming more powerful as the technology
development allows audiences to interact and give opinions, shaping what they then
consume. Before technology developments audiences were more limited. An
example is older music videos such as Michael Jackson’s ‘Thriller’. The success of
the video was down purely to sales of the single, as active audience members,
viewers and fans did not have the option to ‘rate’ the video online or use ‘red button’
or ‘vote’ to indicate their opinion and its popularity. It was sales alone which
determined the amount of airplay the video would receive – meaning that audiences
still had power but it cost money and each individual had less of an impact – for
example they could not register a negative opinion as the video.
The increased audience role allows institutions such as NME to cater towards
audiences and their preferences, appealing more directly to their fans. This shows
how successful institutions have given audiences more power and could be a factor
for E-Media gaining more popularity than print or broadcast products.
Radio One Case Study MEST 1
Radio One
BBC radio 1 aims its products at the 15-29 age group, though the average age of its listeners is 33 according to some sources. It broadcasts mainstream popular music of a range of genres throughout the day and more unusual genres after 7pm.
Radio 1 has been broadcasting since 1967. As it is part of the BBC, it cannot broadcast commercials and has to comply with the BBC’s Royal Charter.
Benefits of music promotion through Radio 1
· 11.7 million weekly listeners
· Targets young demographic who buy a lot of music
· Evening DJs like Zane Lowe target more niche audiences
· Selective about what they play which adds sense of prestige to those who make it onto playlists
· Cross platform institution, with popular website and involvement in live music events which are broadcast on BBC1 and BBC3. Can be heard online or through digital TV and there are playback services
· Receptive to songs which are being discussed online – social media can influence whether a song gets played (Carly Rae Jepson?)
· Sister station ‘1Extra’ plays urban genres which targets niche audience
· Individual DJs champion songs with ‘My Big Thing’ which is basically a song they like and wish to promote. They play it every show and it changes each week.
· Radio 1 stages live events in the UK and Ibiza every year. Their ‘Big Weekend’ event includes major stars like Lady Gaga and often takes place in areas of the country other than London, like Carlisle, where a proportion of tickets went to local people. This year their big live event is in Hackney, East London, with performances from Jay z and Rihanna. The area is often associated with gun crime and deprivation but tickets are free and it fits with the regeneration of East London for the Olympics.
· Radio 1 can be heard in the USA through satellite radio service SiriusXM.
Possible disadvantages
· Daytime playlists difficult to get onto – producers/DJs discuss and pluggers work hard to try and get songs on lists, music snobbery may prevent some from being played
· Two-step flow model operates, with DJs acting as opinion-leaders, making audiences largely passive
· Real audience possibly older than target demographic
· Listening figures fluctuate, popularity of DJs also changes regularly
Audience participation and interaction
· ‘Ten minute takeover’ every weekday at 6pm on Greg James’ show. Listeners text in songs they want played and three are picked at random. Some restrictions will apply – the song will need to be appropriate so as to avoid complaints to OFCOM, and it needs to be in the Radio 1 computer system. Makes range of songs played more diverse – today was Usher, Keane and Busted.
· ‘Feet up Friday’ (also Greg James’ show). Every Friday teams compete to host the show for half an hour. They pick all of the songs.
· Interaction through Facebook page and YouTube channel.
Response to the digital revolution
· bbc.co.uk/radio1 has a live feed with name of every song being played so can be downloaded from itunes easily.
· If listeners sign in to ‘love stuff’ the website will suggest things you might like – not just songs but will direct you to appearances from artists or news about them – personalized service
· Offers downloads of popular interviews eg ‘Harry Styles chats to Grimmy’.
· Photographs and videos of guests, for example Live Lounge appearances can be viewed.
· A webcam in the studio streams video content to the website.
· There is a mobile version of the site.
· Through iplayer you can listen again to shows.
· Radio1 have their own YouTube channel which includes a range of extra content like ‘A history of dubstep in 4 minutes’.
· You can follow Radio1 on Twitter or interact on their Facebook page.
· Radio 1 live events are broadcast on digital TV with use of the red button to catch up on performances.
· DJS have blogs, like Zane’s Hottest Record blog. Seen as authority on new music.
Music Television: MTV
MUSIC TELEVISION: MTV
MTV (Music Television) is the oldest and most influential American cable network specializing in music-related programming. It was launched on August 1, 1981 , with the words "Ladies and gentlemen, rock and roll," spoken on camera by John Lack, one of the creators of MTV. This introduction was immediately followed by the music video clip Video Killed the Radio Star, featuring a band called the Buggles. The title proved somewhat prophetic as MTV greatly transformed the nature of music industry stardom over the next several years. At the same time, MTV became a major presence in the cable TV industry and in fact in the overall American cultural landscape.
One of the earliest and greatest cable success stories, MTV was established by Warner Amex Satellite Entertainment Company (WASEC) after extensive marketing research. The key to MTV's viability, at least initially, was the availability of low-cost programming in the form of music videos. Originally these were provided free by record companies, which thought of them as advertising for their records and performers.
MTV presented one video after another in a constant "flow" that contrasted with the discrete individual programs found on other television networks. Clips were repeated from time to time according to a light, medium, or heavy "rotation" schedule. In this respect, MTV was like Top 40 radio (it even had video jockeys, or vjs, similar to radio djs). Moreover, it soon became apparent that MTV could "break" a recording act (move it into prominence, even star status), just as radio had done for decades.
Many of the earliest MTV videos came from Great Britain , where the tradition of making promo clips was fairly well developed. One of the earliest indications of MTV's commercial importance was the success of the British band Duran Duran in the American market. This band had great visual appeal and made interesting videos but was not receiving radio airplay as of 1981. In markets where MTV was available, the network's airing of Duran Duran's videos made the band immediately popular. Ultimately MTV proved to be immensely important to the careers of numerous artists, including Madonna, Michael Jackson, Prince, Peter Gabriel, and U2, as well as Duran Duran.
As MTV launched other, more genre-specific channels (MTV Base, MTV Dance, VH1, MTV Hits) MTV itself moved into broadcasting reality TV. In fact, for a few years MTV featured practically no music at all. Many of its reality shows were a success (The Hills, My Super Sweet 16, The Osbournes) but the channel received criticism for broadcasting cheap trashy reality TV instead of music videos.
In February 2011 channel 350, recently MTV’s slot, became MTV Music, a channel devoted to music! MTV shows launched on channel 352
MTV Music Schedule for Friday night:
The Official Chart Update Top 10
Nicole Scherzinger: From the Beginning
Alexa Chung’s Gonzo
Matthew Horne’s Top 50 Indie Anthems
MEST 1 Section B question types
QUESTION TYPES:
SYNERGY
Many questions ask you to explain how a range of platforms can be used to promote the same product. When an artist releases a new single, they will promote it in magazines, create printed album artwork, stream their music video on YouTube and Vevo and get their song on the Radio 1 playlist.
Make sure you have detailed examples of how an artist has used synergy
INNOVATION AND IMAGINATION
Another common question asks you to explain how artists are being more innovative and imaginative in promoting products and making money. This is particularly important in the digital age when the money being made traditionally through single and album sales is in decline.
Make sure you have a list of innovative ideas for all platforms.
UGC (USER GENERATED CONTENT)
The idea that audiences are no longer passive but active consumers is popular in case study questions.
Make sure you have some specific examples of how fans are much more powerful in shaping the content produced.
INTERACTIVITY
Similar to UGC but covers any way in which audiences can actively participate when enjoying music.
TECHNOLOGY
Since Web 2.0 technology has impacted on all media platforms. It provides interactivity and accessibility to audiences, but it has caused print media to go into decline and illegal enjoyment of music to increase.
Make sure you have a list of the positives and negatives of technology use in the industry.
PLATFORM EVALUATION
It’s common for questions to ask you to consider the advantages and disadvantages of each platform for promotion. You need to know the main disadvantages of each platform and be able to give examples.
MEST 1 Section B Case Study questions
MEST1 SECTION B CASE STUDY Past Questions
June 2012
Consider how imaginative techniques are used by media products from your cross-media study to attract and maintain audiences. Support your answer with reference to a range of examples from three media platforms.
Synergy is the process by which media institutions use a range of platforms to promote, sell and distribute their products. Assess the impact of synergy in your cross-media study.
Support your answer with reference to a range of examples from three media platforms.
January 2012
Evaluate how far audiences are able to represent themselves and/or their ideas and opinions in media products from your cross-media study. Support your answer with reference to a range of examples from three media platforms.
Evaluate how successfully media products from your cross-media study are promoted within and across media platforms. Support your answer with reference to a range of examples from three media platforms.
June 2011
'To be successful, media institutions have to use a variety of media platforms.'
To what extent is this true of your cross-media study?
'Our enjoyment of media products is influenced by the platforms we use to access them.' How far is this true of your cross-media study?
January 2011
How far have improvements in technology made a difference to the quality of audience experience?
Do the institutions in your case study have an equal presence on each media platform?
June 2010
'Audiences are becoming increasingly powerful in shaping media output.'
With reference to your case study, how far is this true?
'It is not the strongest that survive but those most responsive to change.'
How and why do media institutions continue to change?
January 2010
Identify how media products from your case study make links with other media platforms. What are the reasons for these links?
‘All media texts tell stories.’ In what ways is narrative used in the media products in your case study?
June 2009
‘Audiences are no longer just consumers of media texts but producers too.’
To what extent is this true of the media products in your case study?
Account for the similarities and differences in the codes and conventions used in the media products from your case study.
January 2009
To what extent do the media products in your case study do more than just entertain their audience(s)?
Consider the reasons media products from your case study are present across a range of media platforms.
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